How it started
In 2020 I (Martin) wanted to start learning how to use the Unreal Engine. I looked for a small project that I could handle with Blueprint and played with ideas that are small enough to pursue alone.
As a science fiction movie fan (especially the movies Blade Runner and Tron) I wanted to create a VR game with such mood and style, but not too big, so I could handle it. So I developed a first prototyp and showed this to friends and family. Everyone who played the prototype said that it would be fun to play, so in 2021 I looked for a developer to push the game to a professional level … and found Stephen.
Who makes it
Astroroxx is created by Martin Jann and Stephen Maloney.